Larp House Presents: Sign

illustration of two hands making ASL gesture for Friend

Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could — they created one. In Sign, we follow a small piece of their journey.

Sign is based on the true story of a language born in modern times from the hands of children.  In Sign, you’ll play as kids on their first day of school. Together you’ll make new language through play.

What

Sign, a live-action game about communication and being understood, for four to 35 players.

Designed by Kathryn Hymes & Hakan Seyalioglu

Organized by Katherine Shane

SIGN A Game About Being UnderstoodThis game of Sign will have simultaneous runs of one to five tables of four to seven players each, working together to create a new language. Play is entirely silent, without any spoken words or any use of currently existing sign languages. Instead players will use their creativity and their hands and bodies to communicate without words, build bonds of friendship, and create a new shared language.

This game will include a shared meal of traditional Nicaraguan food. (Meal will be vegetarian to ensure broad accessibility. Please indicate in the event sign up if you have any sensitivities or requirements.)

When

1 February 2020, 2 pm to 6 pm

Where

ECMN Community Room at 1101 West Broadway, Minneapolis (Google Maps)

Metro Transit routes 5, 14, 30, and 32 stop nearby. Parking is available.

Registration

If you’d like to play, please fill out the Sign registration form so we have an accurate head count for tables and food. Seats will be available on a first-come, first-served basis, so don’t delay!

The cost for the game plus meal is a self-determined fee of $5 to $25 (sliding scale) that will be collected at the door.

Hard copies of Sign will be available for sale.

Special! For a flat fee of $60, you may reserve a table for a group of 4 to 7 players. This includes food as well as a single hard copy of Sign by Thorny Games!

Continue reading “Larp House Presents: Sign”

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Documentation for A Crow Funeral on Twin Cities PBS

Sure, many of us grow up role-playing alternate realities that revolve around fantasies of, say, being stranded in the woods or discovering a new alien planet. But admit it: There’s some hidden part of you that craves a role-playing outlet as a fully fledged grown-up. Turns out, you can do just that if you’re a

 

Larp House has been featured in this PBS documentary anthology! We are local TV famous! Check it out!

A Crows Funeral by Tim Hutchings
Facilitated by Tom Fendt
Seven players

Event announcement

Larp House Presents: A Crow Funeral (PBS edition)

two crows on marble steps

TPT Twin Cities PBS logo

This special run of the game is a exhibition game that will be filmed by Twin Cities PBS as part of a segment they are doing on Larp House. All participants must consent to being filmed and interviewed.

A fellow crow has died and we will gather to mourn their passing, but more importantly to understand why they died. Not in a metaphysical way, but in a practical way – what killed this creature and how can we ensure it won’t kill us as well? We are crows and this is the crow way.

What

A Crow Funeral, a live-action game about arguments, empathy, and corvids for 2 or more players

Designed by Tim Hutchings
Organized by Katherine Shane and Tom Fendt

When

1 October 2019, from 5:30 pm to 9:00 pm (including interviews)

Where

A private residence in Richfield, Minnesota. Details will be provided to participants.

Registration

If you are interested in playing, please fill out our A Crow Funeral registration form ASAP.  We’ll let you know if you are in the larp as soon as we can.

We probably only need a few players for this. Continue reading “Larp House Presents: A Crow Funeral (PBS edition)”

Documentation for Be-Con 2019

Woman in surgical mask and black rubber gloves sits to back of another woman with a man facing camera in background

A weekend-long larp convention in the Chicago area

Rosemont, Illinois
13-15 September 2019

Glamourous Night
Designed by Jon Cole
Organized by Jon Cole and Cat Stuntebeck
16 players

Pop!
Designed by Alex Roberts
Organized by Jon Cole
11 players

Intense love letter on hotel stationery
ephemera from Will That Be All?

Will That Be All?
Designed by Graham Walmsley
Organized by Larry Lade
8 players + facilitator

All Options
Designed and organized by Jon Cole
3 players

Slayer Cake
coming tomorrow!

 

Documentation for Boundary Waters

two people in lifevests carrying a long tube

Documentation for Boundary Waters, a live-action game about shared journeys, burdens, and friendship

This run was played outdoors on a lovely day in a city park, with riparian forest and the Mississippi River standing in for the forests and lakes of northern Minnesota.

Designed by Katherine Shane
Organized by Tom Fendt

24 August 2019
St. Paul, Minnesota
Six players + a facilitator

 

Larp House Presents: Boundary Waters

Sunset over a wooded lake with a canoe in the foreground

Why do we do we travel? Why do we go to the world’s wild places? Why do we paddle or hike for days, when we could reach the same destination in a few hours by car? In a world of elevators, why do we climb mountains? Sometimes we go into the wilderness to figure out what matters. We take on burdens to learn how much we can carry, and who will help us bear the load. We go to liminal spaces to find a path forward, or the way home. Sometimes we all need to go to the Boundary Waters.

In Boundary Waters, a group of six strong women facing difficult choices travel through the lakes and portages of the Boundary Water Canoe Area, heading for the Canadian border. As they paddle, they contend with the inner voices of hope and fear, guilt and love. At portages, they carry heavy burdens over difficult terrain, just as they must carry the burdens of their past and future choices over many paths. Sometimes they share each other’s burdens. At night they gather in the dark and liminal space of a campfire under the stars. As they travel, the beauty of wild places will hone who they are and what they value most. When they reach the border, each must make a choice.

What

Boundary Waters, a live-action game for two to six players

As featured at Make a Scene!

Designed by Katherine Shane
Organized by Tom Fendt

When

24 August 2019 from 1:00 pm to 5:00 pm

Where

Hidden Falls Regional Park, St Paul (Google Maps)

Metro Transit routes 46 and 134 stop about half a mile away. We’ll solicit carpool needs and offers.

Registration

There is no cost to participate in this larp.

If you are interested in playing, fill out our Boundary Waters Sign-Up Form by Sunday, 18 August 11:59 pm. This larp will run as long as we have a minimum player count by this deadline, so please register by or before August 18th if possible!

Continue reading “Larp House Presents: Boundary Waters”

Documentation for Sarabande

two people embrace as third person in foreground burns a paper document

Documentation for Sarabande, a live-action game about truth, love, freedom and beauty, set in 1890s Paris

Designed by Jeppe Bergmann Hamming and Maria Bergmann Hamming
Organized by TLS

14-Juillet 🇫🇷 2019
Minneapolis, Minnesota
Seven players + a facilitator