Guest larp

This Friday night, Canadian game designer David Leaman is in the Twin Cities and will be running one of his games. (Probably Did I Fall Asleep) If you’re interested, you can email him at dave@howweplay.com for details.

(This is a private event not associated with Larp House, although several Larp House folks will be participating.)

Click here to support Remember Shana and Support Krystal organized by Julia Sisson

Election results

We have tabulated the ballots of our July 2018 election. Please congratulate our new Larp House officers!

Creative director:
Larry Lade

Education committee:
Tayler Stokes
Wendy Gorman

Harassment committee:
Margo Gray
Pip Lorimer
Katherine Shane

We’re looking forward to an exciting year of larp in the Twin Cities!

Larp House Presents: My Jam

You’re all high-school phonomancers at the biggest dance of the year. During the dance you’ll be able to hang with your friends, pick arguments with your frenemies, and moon over your crush—just like any other high school dance. But when your music is playing, you’re empowered by it and become the most powerful being on the dance floor and maybe the entire gymnasium! At the end of the night, one of you will be elected Dance Monarch and enact a powerful ritual that can permanently change the world.

Some of you are here to dance, some of you are here to hang out with friends, and some of you are here because you have nothing better to do. All of you are here because music is magic.

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Larp House Presents: Screwing the Crew

A is together with B and is making out with C who is in love with D who has an affair with E who rejected F who’s hitting on everybody. A lot of people live like that. Sometimes everybody’s happy, and other times it doesn’t really work out that well. What emotions, conflicts and weird situations may arise in a group of friends with somewhat loose sexual relations crisscrossing the social sphere? And how did it turn out that way?

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Larp House Presents: Space Squids

You are between 4 and 7 feet in length, possess a head, mantle, eight locomotive limbs and two manipulative tentacles arranged symmetrically around your central axis. You respire through osmotic absorption of oxygen suspended in liquid hydrogen dioxide. You are, in short, a space squid.

The evolutionary advantage your species enjoys is that while engaged in mating behaviors using your two tentacles, your ganglia meld with those of your partners, combining your intellect and skills, but also your attitudes and biases. Which is critically important today, because your deep space colonization vessel has broken down! If you can keep the ship habitable, restart the engines, and plot a new course you should be able survive to settle on a planet. If you hope to survive, you will have to work together!

WHAT: SPACE SQUIDS, a parlor larp playtest for 6 – 24 players (the more the merrier!).
Designed by Kevin McIntyre and Jon Cole
Organized by Jon Cole, Kevin McIntyre, and Kathy Shane

WHEN: Saturday, June 30th from 2pm to 6pm

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