Larp House at Con of the North

whiteboard scrawled with complex diagram mapping relationships between suspected agitators

Members of Larp House ran larps at Con of the North, Minnesota’s longest-running gaming convention, running 14-16 February 2020.

We also got a chance to meet other local larp designers!

Games ran:

Thanks to all the con volunteers, the friendly hotel staff, and all the rad players that showed up to play!

Larp House Presents: Sign

illustration of two hands making ASL gesture for Friend

Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could — they created one. In Sign, we follow a small piece of their journey.

Sign is based on the true story of a language born in modern times from the hands of children.  In Sign, you’ll play as kids on their first day of school. Together you’ll make new language through play.

What

Sign, a live-action game about communication and being understood, for four to 35 players.

Designed by Kathryn Hymes & Hakan Seyalioglu

Organized by Katherine Shane

SIGN A Game About Being UnderstoodThis game of Sign will have simultaneous runs of one to five tables of four to seven players each, working together to create a new language. Play is entirely silent, without any spoken words or any use of currently existing sign languages. Instead players will use their creativity and their hands and bodies to communicate without words, build bonds of friendship, and create a new shared language.

This game will include a shared meal of traditional Nicaraguan food. (Meal will be vegetarian to ensure broad accessibility. Please indicate in the event sign up if you have any sensitivities or requirements.)

When

1 February 2020, 2 pm to 6 pm

Where

ECMN Community Room at 1101 West Broadway, Minneapolis (Google Maps)

Metro Transit routes 5, 14, 30, and 32 stop nearby. Parking is available.

Registration

If you’d like to play, please fill out the Sign registration form so we have an accurate head count for tables and food. Seats will be available on a first-come, first-served basis, so don’t delay!

The cost for the game plus meal is a self-determined fee of $5 to $25 (sliding scale) that will be collected at the door.

Hard copies of Sign will be available for sale.

Special! For a flat fee of $60, you may reserve a table for a group of 4 to 7 players. This includes food as well as a single hard copy of Sign by Thorny Games!

Continue reading “Larp House Presents: Sign”

Contact forms fixed

We noticed the contact forms have been broken for a few weeks and were eating all messages. They work again now. If you’ve tried to reach us lately, please re-submit your message, or just email us!

Documentation for A Crow Funeral on Twin Cities PBS

Sure, many of us grow up role-playing alternate realities that revolve around fantasies of, say, being stranded in the woods or discovering a new alien planet. But admit it: There’s some hidden part of you that craves a role-playing outlet as a fully fledged grown-up. Turns out, you can do just that if you’re a

 

Larp House has been featured in this PBS documentary anthology! We are local TV famous! Check it out!

A Crows Funeral by Tim Hutchings
Facilitated by Tom Fendt
Seven players

Event announcement

Salon du Larp House: Glamourous Night – second playtest!

enchanted forest

Wizards, humans, magical animals, and faeries attend a mundane community’s summer solstice festival. Magic is in the air, voices are stilled, and dreams can come true at a cost. Tonight a journey between realms will grant attendees terrifying mystical power to pursue their desires. How far will you go to get what you want? When you are all-powerful, what is actually important to you?

What

Glamourous Night is a larp about faerie magic and wizards’ hubris for 15 to 25 players. It is an abstract and musical experience exploring the themes of mind control and healing from trauma. This event is a playtest for a larp designed by Jon Cole.

In Glamourous Night, players use two movement techniques to perform ensorcelling magic as their characters. Characters will experience joyful exploration and tempting darkness as they share, subjugate, and are subjugated. Continue reading “Salon du Larp House: Glamourous Night – second playtest!”

Larp House Presents: A Crow Funeral (PBS edition)

two crows on marble steps

TPT Twin Cities PBS logo

This special run of the game is a exhibition game that will be filmed by Twin Cities PBS as part of a segment they are doing on Larp House. All participants must consent to being filmed and interviewed.

A fellow crow has died and we will gather to mourn their passing, but more importantly to understand why they died. Not in a metaphysical way, but in a practical way – what killed this creature and how can we ensure it won’t kill us as well? We are crows and this is the crow way.

What

A Crow Funeral, a live-action game about arguments, empathy, and corvids for 2 or more players

Designed by Tim Hutchings
Organized by Katherine Shane and Tom Fendt

When

1 October 2019, from 5:30 pm to 9:00 pm (including interviews)

Where

A private residence in Richfield, Minnesota. Details will be provided to participants.

Registration

If you are interested in playing, please fill out our A Crow Funeral registration form ASAP.  We’ll let you know if you are in the larp as soon as we can.

We probably only need a few players for this. Continue reading “Larp House Presents: A Crow Funeral (PBS edition)”

Documentation for Be-Con 2019

Woman in surgical mask and black rubber gloves sits to back of another woman with a man facing camera in background

A weekend-long larp convention in the Chicago area

Rosemont, Illinois
13-15 September 2019

Glamourous Night
Designed by Jon Cole
Organized by Jon Cole and Cat Stuntebeck
16 players

Pop!
Designed by Alex Roberts
Organized by Jon Cole
11 players

Intense love letter on hotel stationery
ephemera from Will That Be All?

Will That Be All?
Designed by Graham Walmsley
Organized by Larry Lade
8 players + facilitator

All Options
Designed and organized by Jon Cole
3 players

Slayer Cake
coming tomorrow!