4 October 2019
Eden Prairie, Minnesota, USA
Five players
Designed by Malcolm Campbell
Organized by Malcolm Campbell, Josh Krehbiel, and Jon Cole
Photography by Malcolm Campbell
4 October 2019
Eden Prairie, Minnesota, USA
Five players
Designed by Malcolm Campbell
Organized by Malcolm Campbell, Josh Krehbiel, and Jon Cole
Photography by Malcolm Campbell
A British-led intelligence operation close to the border of Pakistan is using an American drone for overwatch. Players are military, legal and political decision makers for either the British or American team. The optional 7th player is an unexpected observer from the Pakistan embassy. How will they all cope when the mission changes and their rules of engagement are no longer clear?
The larp is an exploration of the morality and effectiveness of using drones as a weapon of war. Different characters will have different ethical concerns about when and how to use drone weapons, and those will be tested as events unfold.
The leaders of a joint British-American intelligence operation are sitting in a room in a secure location in England, remotely directing the operation by issuing orders to British agents on the ground, local military units, or the American drone on overwatch.
Eye in the Sky will premiere at The Smoke 2020. This North American sneak preview is only at Larp House!
A larp for 6-7 players, 4 hours long (including debrief)
Designed by Malcolm Campbell
Organized by Malcolm Campbell, Josh Krehbiel, and Jon Cole
7 pm to 11 pm, Friday October 4th 2019
Hosted in private home near 78th and Dell Rd in Eden Prairie, Minnesota. (Exact address will be shared with ticket-holders.)
Plentiful free parking on site. We’ll be organizing a ride share to help get people out there.
Get a ticket by filling out the Eye in the Sky registration form. Unlike some of our other events, these free tickets are first-come first-served. Once you have a ticket you don’t need to do anything else besides show up to play! Continue reading “Larp House Presents: Eye in the Sky”
You are between 4 and 7 feet in length, possess a head, mantle, eight locomotive limbs and two manipulative tentacles arranged symmetrically around your central axis. You respire through osmotic absorption of oxygen suspended in liquid hydrogen dioxide. You are, in short, a space squid.
The evolutionary advantage your species enjoys is that while engaged in mating behaviors using your two tentacles, your ganglia meld with those of your partners, combining your intellect and skills, but also your attitudes and biases. Which is critically important today, because your deep space colonization vessel has broken down! If you can keep the ship habitable, restart the engines, and plot a new course you should be able survive to settle on a planet. If you hope to survive, you will have to work together!
WHAT: SPACE SQUIDS, a parlor larp playtest for 6 – 24 players (the more the merrier!).
Designed by Kevin McIntyre and Jon Cole
Organized by Jon Cole, Kevin McIntyre, and Kathy Shane
WHEN: Saturday, June 30th from 2pm to 6pm